Characters, props, environments
Stylized and realistic modeling
Optimized assets for games and animation
Character and creature rigging
Facial rigs with blendshapes and controls
Engine-ready rigs for Maya, Unreal, and Unity
Keyframe and mocap-based animations
Character acting, gameplay, and cinematic shots
Loopable animations for games
High-quality rendering in Unreal, Maya, and Blender
Real-time and offline lighting setups
Product, cinematic, and environment renders
We work across multiple platforms including:
Maya, Unreal Engine, Unity, Blender, Cinema 4D, ZBrush and more.